The main goal of EUROPEAN ALLIANCE FOR VOLUNTEER SUPPORT – ERAS project is a long-term partnership of thirteen towns from thirteen different countries with the common objective to improve conditions for the development of voluntarism in partner countries and across Europe. In order to achieve that partners will share information, practices, knowledge, and expertise.
The consortium aiming at presenting how volunteer programs can be a great entry point towards active European citizenship for groups of people who are less active or even excluded from society. And by showing that volunteer programs provide great results and very clearly express the impacts of active citizenship encourage European people to work and live by voluntary values. Additionally, the project will show how sustainable and well-supported volunteer programs can positively address social and economic issues.
The SMELT project: Skilling Marginalized people to Enter Labour Market, is aiming to face the paradox of business sectors experiencing workforce shortage and the high number of vulnerable people unemployed, by supporting marginalized people in acquiring and developing key competences strategical for the labor market.
Marginalisation, is often due to a lack of adequate education and/or specific technical skills, which contribute to cut off those people from the labor market and, as a consequence, exacerbates their social isolation and marginalisation, which in turn, further hinders their access to the labor market. This vicious cycle perpetuates inequality, marginalization, poverty and isolation.
REscEU was born with a clear goal in mind. To allow young europeans to learn more about the role the European Union plays in our daily life, but not through the traditional teaching methods, but thanks to a compelling escape room experience.
From that initial idea, the partnership applyed and won funding from the Europe for Citizens programme, making the escape room experience possible.
All 11 Partner organisations are working to create the best European escape room experience. We are analysing what are the major advantages of the European Union and how to trasform them in compelling and entertaining activities for the escape room.
The general objective of the project is to contribute to strengthen gender empowerment and prevent violence against women at risk of marginality. Its specific objectives are:
to foster the achievement by educators and social workers of specific skills in order to support women at risk of marginalization, victims of violence and gender discrimination through an exchange of good practices;
to raise the level of awareness and the development of life skills in women at risk and victims of violence to support them in the process of empowerment from the condition of marginality and oppression;
to increase the commitment of the organisations in empowering and preventing discrimination and violence against women by creating a European network that could act locally and internationally
The overall goal of the project is to tackle bullying behaviours among young people by using the tools of contemporary dance. The Idea of the project is to integrate the good practices already existing within a new approach based on dance workshops bringing together youth workers and young people unite in the fight against bullying. Moreover the specific objectives of the project are: – Improving competences and knowledge of youth workers, promoting the use of dance as a tool to tackle bullying, promoting the values of inclusion, non discrimination and equity, promoting methods of non-formal education, strengthening the international cooperation in the fight against bullying.
The project aims to create an on-line tool in the form of an interactive and dynamic portal backed up by a MOBILE APP which will map out learning opportunities provided in Formal, Non-Formal and Informal Learning for Young People. The LEARNING ROUTES of a city or region will be presented in an interactive map for easy access by Young People while providing the opportunity to people with fewer opportunities or marginalized to identify learning opportunities anywhere they are in an easy and intuitive way.
The project focuses on youth participation in the promotion of active citizenship, it emphasizes on youngsters’ social inclusion and contribution to the development of democracy. Based on the current contemporary problems concerning European integration, all organisations involved in the project aim at bringing attention to the second generation European citizens. RAYSE aims at supporting the young people of second generation with non-EU migration background to know better their stories, tackle obstacles and face challenges they meet in their country.
The AAC project focuses on supporting the inclusion of disadvantaged learners in school educational paths through a specific methodology, not yet well spread in the European and national school contexts, – augmentative and alternative communication (AAC).
Augmentative and alternative communication (AAC) is a term to describe various of communication methods used to supplement or replace speech or writing for those with impairments in the production or comprehension of spoken or written language. It includes a spectrum of tools: from the simpler systems such as pictures, gestures and pointing to the more complex techniques involving powerful computer technology.
The overall objective of the project Act Social is to detect and determine the social impact of social enterprises measured in terms of employment integration in the cross border area and develop support structures and tools which reinforced the capacity of social enterprises in this frame.Support Structures of Social Innovative Entrepreneurship will be developed with the form of one stop shop Help Desks.These Structures along with the tools provided will be commonly designed and developed one in Greece and one in Bulgaria and will implement a cross border network of cooperation and exchanges.
Equipping School Staff and Parents with the Skills for Better Integrate Students with Visual Impairments in the Classroom
The C.l.a.s.s.room project is funded by the Erasmus+ Programme, KA2 – Strategic Partnership for School Education. C.l.a.s.s.room focuses on equipping school staff (teachers and LSAs) from primary and secondary schools with awareness on the challenges and needs of visually impaired students within the classroom as well as knowledge on the modern equipment (digital tools) that can be used by such students to keep up with their classmates.
“UPSKILLEAD: Upskilling Adult Educators for Digital Lead” project is funded by the Erasmus+ Programme, KA2 Strategic Partnership for adult education. The project aims to provide adult educators/trainers with comprehensive professional development programmes for upgrading and up-skilling their digital skills, which will be offered as an in-house training and pilot-tested as on-line tool. During the implementation of the ICT training Adult Educators’ progress will be carefully monitored, whereas at the end validation through the use of the OPEN BADGES system will be offered.
Using ICT in Music Education project is funded by the Erasmus+ Programme, KA2 – Strategic Partnership for Adult Education. The project will diffuse and support conscious use of interactive technologies in music education in Europe.
The project will enable partners to exchange expertise in the field of artistically supported education to adults, including persons with severe disabilities and it will give them the chance to compare different musical approaches.
The SENIORS GO DIGITAL project comes to offer high quality lifelong learning opportunities for disadvantaged seniors (low-skilled, retired, unemployed, marginalised, refugees, asylum seekers, with fewer opportunities etc.) to acquire, re-skill or up-skill their digital competences in order to be able to be active citizens, socially included in the digital world, thus ensuring in a systemic way active aging, social inclusion, e-access, e-participation and personal development, so that they can be better empowered to fight social exclusion, skills mismatches and isolation, while communicating and bridging barriers across Europe through the SENIORS GO DIGITAL initiative.
The project will create a Network of Towns aiming to raise awareness of the importance of the preservation of heritage and provides tools, policies and instruments for facilitating citizens involvement through solidarity and voluntary action. The project joins five small European towns with the aim of creating a network aiming to provide tools, policies and instruments for facilitating citizens involvement through solidarity and voluntary action.
The GODIGITAL project aims to design, develop, pilot-test and evaluate a complete tool kit to support primary schools to develop their schools digital development plan in order to upgrade the digital competences of the teachers and as a consequence the digital literacy of the students.
Through participation teachers will IMPROVE and VALIDATE their digital skills in order to meet the current trends of the digital era and improve the quality of teaching, learning and assessment thus ensuring better learning outcomes.
The HE-ART project’s main aims are:
– To promote heart’s values such as solidarity, equality, acceptance of differences, tolerance, compassion, friendship, cooperation, promoted through different shapes of culture and artistic expression.
– To help break the immigrant stereotypes.
– To discuss the future of EU .
– To promote active citizenship at the level of EU.
– To establish a so-named cultural Heart Point in every municipality of the participating partnering countries
AgriGo4Cities – Urban agriculture for changing cities: governance models for better institutional capacities and social inclusion
The AgriGo4Cities project will involve Participatory Urban and Peri-urban agriculture (UPA) as a powerful and emerging method to improve public institutional capacities in order to tackle socio-economic exclusion of vulnerable/marginalized groups and to stimulate sustainable urban development in the Danube region. To its end the projects aims to develop innovative methodology of participatory planning and integrate it into decision-making processes.
The project “Summer e-CHALLENGE: Acquiring Soft & Digital Skills Through Non-formal Free-time Practices” aims mainly to propose the fruition of summer non-school times of young people in order to promote the acquisition, recognition and validation of basic and soft skills with special focus on digital, soft and entrepreneurial skills that young people gain in non-formal learning opportunities.
The “Volunteering 4 Social Empowerment” project has aim to empower young people with skills and competences, which will help them to strengthen their sense of citizenship, responsibility and initiative; improve their media literacy and critical thinking; digital and organizational skills; their career possibilities on labour market, give a chance to gain international experience, develop their tolerance and sense of solidarity and widen their horizons.
“Lifelong Dancing – Learning pathways about dance for Adult Educators” project is funded by the Erasmus+ Programme, KA2 Cooperation for Innovation and the Exchange of Good Practices. The project is aimed to extend and to develop the educators’ comptences through the use of skills related with the use of dance and body movement.
The idea is to increase the level of the quality in the pedagogical methods and to have a wider number of methodologies to be used with people with special needs. Moreover the project is aimed to increase the use of non formal education in the adult education, proving that the results that many educators and trainers are achieving in the field of youth work, can be also gained in the field of adult education. The consortium of this project, believe that the use of non formal education, (dance-related activities in this case) can make a great improvement of the educators competences, of activities related with individuals needs and finally can produce good results in the field of the social inclusion work.